The other day, XKCD came out with a nifty little comic about Hell. I thought that this was so funny, that I whipped up a game that acted like that over the next day or so. And so here it is.

The game has no real purpose: there's no way to win it and there's no score. However, the game ends when the pieces pile up high enough, and it uses chipmunk physics to give a realistic Tetris experience. ;)
The game requires SDL and OpenGL. It comes with the latest version of Chipmunk, so you don't need to go get that. Just cd into the directory you unzipped the source to, and run 'make'. (Use 'make -j3' to make it build quicker on a dual-core machine...)
Controls are:
Left / Right - Move tetris piece left/right.
Up / Down - Rotate the piece clockwise / counter-clockwise.
Space - Slam the piece down.
License: GPLv3
Source: http://poweredbytoast.com/files/hell.tar.bz2
lol, I ALMOST did that yesterday, but then I played TF2 instead XD
~David